﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WumpusTest
{
    public class GraphicsEngine
    {
        public GraphicsEngine()
        {

        }

        public void Render(ref Gamestate gamestate)
        {

        }

        public void Move(ref Entity entity, LinkedList<Planet> path)
        {

        }

        public void Update()
        {

        }

        public void Quit()
        {

        }
    }
}
